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Class IgnoreTilemapGrid2D

Component that can be used as a flag to ignore a tilemap layer to which it is attached in various situations.

Inheritance
System.Object
IgnoreTilemapGrid2D
Namespace: Edgar.Unity
Assembly: cs.temp.dll.dll
Syntax
public class IgnoreTilemapGrid2D : MonoBehaviour

Fields

IgnoreWhenComputingOutline

Declaration
public bool IgnoreWhenComputingOutline
Field Value
Type Description
System.Boolean

IgnoreWhenCopyingTiles

Declaration
public bool IgnoreWhenCopyingTiles
Field Value
Type Description
System.Boolean

IgnoreWhenDisablingColliders

Declaration
public bool IgnoreWhenDisablingColliders
Field Value
Type Description
System.Boolean

IgnoreWhenDisablingRenderers

Declaration
public bool IgnoreWhenDisablingRenderers
Field Value
Type Description
System.Boolean
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