Class RoomInfoBase<TRoomInstance>
This component contains information about a single room in the generated level.
Namespace: Edgar.Unity
Assembly: cs.temp.dll.dll
Syntax
public abstract class RoomInfoBase<TRoomInstance> : MonoBehaviour
Type Parameters
Name | Description |
---|---|
TRoomInstance |
Remarks
The component is attached to the root game object of the corresponding room template instance. Room template game objects are places inside the root game object of the generated level.
Example usage: After a level is generated, you can get the RoomInstance of the corresponding room template. After a level is generated, you can peek the data assigned to the room template, e.g. its position.
Fields
RoomInstance
Declaration
public TRoomInstance RoomInstance
Field Value
Type | Description |
---|---|
TRoomInstance |