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Class Connection

The default implementation of a connection between two rooms in a level graph.

Inheritance
System.Object
ConnectionBase
Connection
CustomEditorControlsConnection
GungeonConnection
MetroidvaniaConnection
Inherited Members
ConnectionBase.From
ConnectionBase.To
ConnectionBase.GetEditorStyle(Boolean)
Namespace: Edgar.Unity
Assembly: cs.temp.dll.dll
Syntax
public class Connection : ConnectionBase

Fields

RoomTemplates

Room templates assigned to the connection.

Declaration
public List<GameObject> RoomTemplates
Field Value
Type Description
System.Collections.Generic.List<GameObject>

Methods

GetRoomTemplates()

Declaration
public override List<GameObject> GetRoomTemplates()
Returns
Type Description
System.Collections.Generic.List<GameObject>
Overrides
ConnectionBase.GetRoomTemplates()
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