Class Connection
The default implementation of a connection between two rooms in a level graph.
Inheritance
System.Object
Connection
Namespace: Edgar.Unity
Assembly: cs.temp.dll.dll
Syntax
public class Connection : ConnectionBase
Fields
RoomTemplates
Room templates assigned to the connection.
Declaration
public List<GameObject> RoomTemplates
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<GameObject> |
Methods
GetRoomTemplates()
Declaration
public override List<GameObject> GetRoomTemplates()
Returns
Type | Description |
---|---|
System.Collections.Generic.List<GameObject> |