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Class CustomEditorControlsConnection

Simple custom connection to demonstrate custom editor controls.

Inheritance
System.Object
ConnectionBase
Connection
CustomEditorControlsConnection
Inherited Members
Connection.RoomTemplates
Connection.GetRoomTemplates()
ConnectionBase.From
ConnectionBase.To
ConnectionBase.GetEditorStyle(Boolean)
Namespace: Edgar.Unity.Examples.CustomEditorControls
Assembly: cs.temp.dll.dll
Syntax
public class CustomEditorControlsConnection : Connection

Fields

IsLocked

Whether the connection/corridor is locked.

Declaration
public bool IsLocked
Field Value
Type Description
System.Boolean
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