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Namespace Edgar.Unity.Editor

Classes

CustomInspectorWindow

DoorPropertyDrawer

DoorsInspector

DoorsInspectorUtils

DungeonGeneratorInspector

EdgarScriptableSingleton<T>

EdgarSettings

EdgarSettingsGeneral

EdgarSettingsGrid2D

EdgarSettingsGrid3D

EdgarSettingsProvider

EditorConstants

EditorUtils

ExpandableAttribute

Use this property on a ScriptableObject type to allow the editors drawing the field to draw an expandable area that allows for changing the values on the object without having to change editor.

FogOfWarInspector

GridUtils

HybridDoorModeInspector

LevelGraphEditor

LevelGraphInspector

ManualDoorModeInspector

ManualDoorModeInspectorBase

Popup

PopupDatabase

PopupDatabasePro

PopupHelpers

PopupLink

PopupManager

PopupWindow

RoomTemplateBulkOperationBase

RoomTemplateGizmosGrid3D

RoomTemplateInitializerInspector

RoomTemplateScreenshots

RoomTemplateSettingsGrid3DInspector

RoomTemplateSettingsInspector

ScenePopup

ScenePopupBuilder

SimpleDoorModeInspector

SimpleDoorModeSettingsDrawer

Interfaces

IDoorModeInspector

IPopup

Enums

LevelGraphEditor.State

ManualDoorModeInspectorBase.Mode

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