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Class CurrentRoomDetectionGameManager

Inheritance
System.Object
GameManagerBase<CurrentRoomDetectionGameManager>
CurrentRoomDetectionGameManager
Inherited Members
GameManagerBase<CurrentRoomDetectionGameManager>.Instance
GameManagerBase<CurrentRoomDetectionGameManager>.Canvas
GameManagerBase<CurrentRoomDetectionGameManager>.Awake()
GameManagerBase<CurrentRoomDetectionGameManager>.SingletonAwake()
GameManagerBase<CurrentRoomDetectionGameManager>.SetLevelInfo(String)
GameManagerBase<CurrentRoomDetectionGameManager>.ShowLoadingScreen(String, String)
GameManagerBase<CurrentRoomDetectionGameManager>.GetCanvas()
GameManagerBase<CurrentRoomDetectionGameManager>.HideLoadingScreen()
Namespace: Edgar.Unity.Examples.CurrentRoomDetection
Assembly: cs.temp.dll.dll
Syntax
public class CurrentRoomDetectionGameManager : GameManagerBase<CurrentRoomDetectionGameManager>

Methods

LoadNextLevel()

Declaration
public override void LoadNextLevel()
Overrides
Edgar.Unity.Examples.GameManagerBase<Edgar.Unity.Examples.CurrentRoomDetection.CurrentRoomDetectionGameManager>.LoadNextLevel()

OnRoomEnter(RoomInstanceGrid2D)

Declaration
public void OnRoomEnter(RoomInstanceGrid2D roomInstance)
Parameters
Type Name Description
RoomInstanceGrid2D roomInstance

OnRoomLeave(RoomInstanceGrid2D)

Declaration
public void OnRoomLeave(RoomInstanceGrid2D roomInstance)
Parameters
Type Name Description
RoomInstanceGrid2D roomInstance

Update()

Declaration
public void Update()
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