Show / Hide Table of Contents

Class FogOfWarExampleGameManager

Inheritance
System.Object
GameManagerBase<FogOfWarExampleGameManager>
FogOfWarExampleGameManager
Inherited Members
GameManagerBase<FogOfWarExampleGameManager>.Instance
GameManagerBase<FogOfWarExampleGameManager>.Canvas
GameManagerBase<FogOfWarExampleGameManager>.Awake()
GameManagerBase<FogOfWarExampleGameManager>.SingletonAwake()
GameManagerBase<FogOfWarExampleGameManager>.SetLevelInfo(String)
GameManagerBase<FogOfWarExampleGameManager>.ShowLoadingScreen(String, String)
GameManagerBase<FogOfWarExampleGameManager>.GetCanvas()
GameManagerBase<FogOfWarExampleGameManager>.HideLoadingScreen()
Namespace: Edgar.Unity.Examples.FogOfWarExample
Assembly: cs.temp.dll.dll
Syntax
public class FogOfWarExampleGameManager : GameManagerBase<FogOfWarExampleGameManager>

Methods

LoadNextLevel()

Declaration
public override void LoadNextLevel()
Overrides
Edgar.Unity.Examples.GameManagerBase<Edgar.Unity.Examples.FogOfWarExample.FogOfWarExampleGameManager>.LoadNextLevel()

Update()

Declaration
public void Update()
In This Article
Back to top Generated by DocFX