Class MetroidvaniaPostProcessingTask
Inheritance
System.Object
MetroidvaniaPostProcessingTask
Assembly: cs.temp.dll.dll
Syntax
public class MetroidvaniaPostProcessingTask : DungeonGeneratorPostProcessingGrid2D, IDungeonGeneratorPostProcessing<DungeonGeneratorLevelGrid2D, DungeonGeneratorCallbacksGrid2D>
Fields
CreateLevelMap
Declaration
public bool CreateLevelMap
Field Value
Type |
Description |
System.Boolean |
|
Enemies
Declaration
public GameObject[] Enemies
Field Value
Type |
Description |
GameObject[] |
|
LevelMapBackgroundTile
Declaration
public TileBase LevelMapBackgroundTile
Field Value
Type |
Description |
TileBase |
|
LevelMapPlatformTile
Declaration
public TileBase LevelMapPlatformTile
Field Value
Type |
Description |
TileBase |
|
LevelMapWallBackgroundTile
Declaration
public TileBase LevelMapWallBackgroundTile
Field Value
Type |
Description |
TileBase |
|
LevelMapWallTile
Declaration
public TileBase LevelMapWallTile
Field Value
Type |
Description |
TileBase |
|
SpawnEnemies
Declaration
Field Value
Type |
Description |
System.Boolean |
|
WallTile
Declaration
Field Value
Type |
Description |
TileBase |
|
Methods
Run(DungeonGeneratorLevelGrid2D)
Declaration
public override void Run(DungeonGeneratorLevelGrid2D level)
Parameters
Overrides
Implements