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Class MetroidvaniaPostProcessingTask

Inheritance
System.Object
DungeonGeneratorPostProcessingGrid2D
MetroidvaniaPostProcessingTask
Implements
IDungeonGeneratorPostProcessing<DungeonGeneratorLevelGrid2D, DungeonGeneratorCallbacksGrid2D>
Inherited Members
DungeonGeneratorPostProcessingGrid2D.Random
DungeonGeneratorPostProcessingGrid2D.RegisterCallbacks(DungeonGeneratorCallbacksGrid2D)
DungeonGeneratorPostProcessingGrid2D.SetRandomGenerator(Random)
Namespace: Edgar.Unity.Examples.Metroidvania
Assembly: cs.temp.dll.dll
Syntax
public class MetroidvaniaPostProcessingTask : DungeonGeneratorPostProcessingGrid2D, IDungeonGeneratorPostProcessing<DungeonGeneratorLevelGrid2D, DungeonGeneratorCallbacksGrid2D>

Fields

CreateLevelMap

Declaration
public bool CreateLevelMap
Field Value
Type Description
System.Boolean

Enemies

Declaration
public GameObject[] Enemies
Field Value
Type Description
GameObject[]

LevelMapBackgroundTile

Declaration
public TileBase LevelMapBackgroundTile
Field Value
Type Description
TileBase

LevelMapPlatformTile

Declaration
public TileBase LevelMapPlatformTile
Field Value
Type Description
TileBase

LevelMapWallBackgroundTile

Declaration
public TileBase LevelMapWallBackgroundTile
Field Value
Type Description
TileBase

LevelMapWallTile

Declaration
public TileBase LevelMapWallTile
Field Value
Type Description
TileBase

SpawnEnemies

Declaration
public bool SpawnEnemies
Field Value
Type Description
System.Boolean

WallTile

Declaration
public TileBase WallTile
Field Value
Type Description
TileBase

Methods

Run(DungeonGeneratorLevelGrid2D)

Declaration
public override void Run(DungeonGeneratorLevelGrid2D level)
Parameters
Type Name Description
DungeonGeneratorLevelGrid2D level
Overrides
DungeonGeneratorPostProcessingGrid2D.Run(DungeonGeneratorLevelGrid2D)

Implements

IDungeonGeneratorPostProcessing<TLevel, TCallbacks>
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