Show / Hide Table of Contents

Class RandomTile

Inheritance
System.Object
RandomTile
Namespace: Edgar.Unity.Examples
Assembly: cs.temp.dll.dll
Syntax
public class RandomTile : Tile

Fields

m_Sprites

Declaration
public Sprite[] m_Sprites
Field Value
Type Description
Sprite[]

Methods

GetTileData(Vector3Int, ITilemap, ref TileData)

Declaration
public override void GetTileData(Vector3Int location, ITilemap tileMap, ref TileData tileData)
Parameters
Type Name Description
Vector3Int location
ITilemap tileMap
TileData tileData
In This Article
Back to top Generated by DocFX