Namespace Edgar.Unity.Examples
Classes
CameraController
Basic camera controller that follows the player and zooms out if you hold CTRL.
DoorsAnimation
GameManagerBase<TGameManager>
Game manager base class.
InputHelper
This is a helper class so that Edgar can support both the old and the new input system in the example scenes.
You should not use this class in your own game.
InteractableBase
Very simple implementation of an interactable object. Inheriting classes should override provided methods.
PlatformerPlayerController
Player2D
Very simple implementation of a player that can interact with objects.
PlayerMovement2D
A simple player movement script.
RandomTile
Interfaces
IInteractable
An interface for all objects that the player can interact with.