Class Example1GameManager
Example of a simple game manager that uses the DungeonGeneratorRunner to generate levels.
Inherited Members
Namespace: Edgar.Unity.Examples.Example1
Assembly: cs.temp.dll.dll
Syntax
public class Example1GameManager : GameManagerBase<Example1GameManager>
Methods
LoadNextLevel()
Declaration
public override void LoadNextLevel()
Overrides
Edgar.Unity.Examples.GameManagerBase<Edgar.Unity.Examples.Example1.Example1GameManager>.LoadNextLevel()
Update()
Declaration
public void Update()