Class Isometric1TilemapLayersHandler
Inheritance
System.Object
Isometric1TilemapLayersHandler
Assembly: cs.temp.dll.dll
Syntax
public class Isometric1TilemapLayersHandler : TilemapLayersHandlerBaseGrid2D, ITilemapLayersHandlerGrid2D
Fields
HideCollidersLayer
Declaration
public bool HideCollidersLayer
Field Value
Type |
Description |
System.Boolean |
|
Methods
AddCollider(GameObject)
Declaration
protected void AddCollider(GameObject gameObject)
Parameters
Type |
Name |
Description |
GameObject |
gameObject |
|
CreateTilemapGameObject(String, GameObject, Int32, Single, Boolean)
Declaration
protected GameObject CreateTilemapGameObject(string name, GameObject parentObject, int sortingOrder, float level, bool addRenderer = true)
Parameters
Type |
Name |
Description |
System.String |
name |
|
GameObject |
parentObject |
|
System.Int32 |
sortingOrder |
|
System.Single |
level |
|
System.Boolean |
addRenderer |
|
Returns
Type |
Description |
GameObject |
|
InitializeTilemaps(GameObject)
Declaration
public override void InitializeTilemaps(GameObject gameObject)
Parameters
Type |
Name |
Description |
GameObject |
gameObject |
|
Overrides
Implements