Class MetroidvaniaGameManager
Inheritance
System.Object
MetroidvaniaGameManager
Assembly: cs.temp.dll.dll
Syntax
public class MetroidvaniaGameManager : GameManagerBase<MetroidvaniaGameManager>
Fields
LevelMapLayer
Declaration
public static readonly string LevelMapLayer
Field Value
Type |
Description |
System.String |
|
LevelType
Declaration
public MetroidvaniaLevelType LevelType
Field Value
StaticEnvironmentLayer
Declaration
public static readonly string StaticEnvironmentLayer
Field Value
Type |
Description |
System.String |
|
Methods
LevelMapSupported()
Declaration
public bool LevelMapSupported()
Returns
Type |
Description |
System.Boolean |
|
LoadNextLevel()
Declaration
public override void LoadNextLevel()
Overrides
Edgar.Unity.Examples.GameManagerBase<Edgar.Unity.Examples.Metroidvania.MetroidvaniaGameManager>.LoadNextLevel()
SingletonAwake()
Declaration
protected override void SingletonAwake()
Overrides
Edgar.Unity.Examples.GameManagerBase<Edgar.Unity.Examples.Metroidvania.MetroidvaniaGameManager>.SingletonAwake()
Update()
Declaration