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Edgar - Unity: Alpha docs archiveLink to live docs (this is only archive)
Archive docs
  • Archive: 2.0.0-alpha.9
  • Archive: 2.0.0-alpha.8
  • Archive: 2.0.0-alpha.7
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Edgar - Unity: Alpha docs archive
  • Link to live docs (this is only archive)
  • Archive docs
    • Archive: 2.0.0-alpha.9
    • Archive: 2.0.0-alpha.8
    • Archive: 2.0.0-alpha.7
  • GitHub
  • Introduction
    • Introduction
    • Motivation
    • Installation
  • Basics
    • Basics
    • Room templates
    • Level graphs
    • Generator setup
    • Level structure and rooms data
    • Performance tips
  • Generators
    • Dungeon generator
    • Post-processing
    • (PRO) Platformer generator
    • (PRO) Custom input
  • Examples
    • Example 1
    • Example 2
    • (PRO) Platformer 1
    • (PRO) Isometric 1
    • (PRO) Enter the Gungeon
    • (PRO) Dead Cells
  • Guides
    • Room template customization
    • Current room detection
    • (PRO) Fog of war
    • (PRO) Minimap
    • (PRO) Door sockets
    • (PRO) Directed level graphs
  • Other
    • Migration from v1 to v2
This is documentation for Edgar - Unity: Alpha docs archive 2.0.0-alpha.8, which is no longer actively maintained.
For up-to-date documentation, see the latest version (2.0.0-alpha.9).
Version: 2.0.0-alpha.8

Installation

Prerequisites:

  • Unity 2018.4 or higher

Download the Unity package from the latest release and import it to a Unity project. (Assets -> Import package -> Custom package...).

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